Late Game Battles

You probably can not directly defeat your Protoss opponent's maxed army with your own maxed Zerg army, if the game has not already swung extremely in your favor. Usually you need to trade off as much as possible followed by remacroing faster than him. But which units are best to remacro? Time is an important factor here, because the Protoss will be the only one with a standing army and you need to get your units out and coordinated again before he destroys one of your mining bases, a lot of Drones or key tech.

In my opinion Roaches are the best unit for remacroing. With upgrades (which you should have every game) they are just brutal.

Plusses for Roach:

- Cheap

- Fast

- Beefy

- Good damage versus every ground unit

Minusses for Roach:

- Can not attack aerial units

- Somewhat low range -> Forcefields prevent them from doing damage

-> they clump up -> prone to AoE damage

How to make our remacroed Roaches most effective:

Now we know the strenghts and weaknesses of the Roach in the ZvP matchup. In order to make our remacroed Roaches most effective we need to get rid of as much of the Protoss units which are good versus our Roaches as possible in the maxed battle. Usually here you will need *a lot* of Corruptors since they deal well with 4 of these units (Colossus, Void Ray, Carrier, Mothership)

Course of Action:

- Corruptors Priority: Mothership > Carrier > Colossus > Void Ray > Phoenix

- Broodlords Priority: High Templar > Colossus > Sentry > Archon > Immortal > Stalker > Zealot

- Ground Units Priority: High Templar > Sentry > Archon > Colossus > Immortal > Stalker > Zealot